Drag racing gameUpgrade, tune & Customize bikeNormal & PRO series modeShift gears to go top speedRace on asphalt & use nitro to win raceRealistic motorbike edition drag racingUpgrade, tune & Customize bikeNormal & PRO series modeShift gears to go top speedRace on asphalt & use nitro to win raceMotorbike Drag racing game! Experience the thrill of formula drift in our latest motorsport Drag racing game! Drag Bikes - Free Realistic Drag Racing motorbike edition game will test your skill to the limit. How far can you perform wheelie with your motorbike? Can you impress everyone as you rampage through the race track? Play our motorbike game and find out!HOW TO PLAY Tap Gas button to launch moto. Then press gear button correct time to change bigger gear!You need very good reactions to win!!========================================================FEATURES OF DRAG BIKES - TURBO NITRO DRAG RACING GAME========================================================Realistic and immersive game graphic & sound. Get coins to unlock more motorbikes and parts. Try your hand at riding low cc scooters and big turbo motorbikesUpgrade your motorbikes and customize them Perform awesome motorcycle wheelies on your and response game control. See how you perform compared to other players on Online offlne career levelsOnline racing fuel - Play as long as you want!Are you The engine tuning master? tune your bike to the max!Upgrade all parts to drive even faster!Our Motorbike game is very addictive and realistic. If you want to experience extreme motorcycle racing game, this is the game that you should try. Riding a motorbike is definitely more challenging than even the most extreme car driving simulator. That’s because you have to control everything at once your direction, the speed, and how you throttle. To succeed as motorbike rider, asphalt drift racer, you must give your 110% attention on highwayIf you are a gamer who doesn’t back down from a challenge, then this game is perfect for you! The Online Leaderboard will show who’s the best player among the best from around the world. So, if you are ready to take on this rider challenge, download our gear shifting formula drift racing game now! PLAY IT FOR FREE-Please help us improve our games! Leave us your rating and review. What’s New Ratings and Reviews Great game but needs more bikes I’ve had this app since 2018 and it has lots of great bikes and modifications but it has bikes and only bikes maybe an update for quads? Actually a pretty decent game I pre-ordered this and woke up to it on my phone. I tried it out and i ended up spending two hours on my first time playing. Very fun game. You even get a list of 100 people to race in each category which is cool too. It's ok!! I pre-ordered this game because I loved drag racing with bikes from creative mobile back in the day. So far it's ok, the manual mode is garbage though as it's almost impossible to shift without slowing too much and losing, so I keep it in automatic. The tree is off and launching could be better off the line. The graphics are mediocre as compared to pixel racer or fr legends but it's livable. In all its definitely playable but I hope there's a good bit of updates to fix the small issues. I have donated so I'm definitely a paying gamer and I would love to see this game go further, maybe even on a CSR 2 level at some point graphics fixed. App Privacy The developer, K1 Games Oy, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy. Data Not Linked to You The following data may be collected but it is not linked to your identity Usage Data Privacy practices may vary, for example, based on the features you use or your age. Learn More Information Seller K1 Games Oy Size MB Category Games Compatibility iPhone Requires iOS or later. iPad Requires iPadOS or later. iPod touch Requires iOS or later. Age Rating 4+ Copyright © Kimble Games Price Free In-App Purchases Coin Pack 1 $ Coin Pack 2 $ Coin Pack 3 $ Coin Pack 4 $ Developer Website App Support Privacy Policy Developer Website App Support Privacy Policy More By This Developer You Might Also Like
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Back when we started to get serious about competing in the V-Twin drag racing scene, there were four or five manufactures making engine cases, heads, crank/flywheel assemblies, and connecting rods, along with other parts for large cubic inch competition V-twin engines. At the time, the largest factory engines from Harley-Davidson were 80 cubic inch big twins and 74 cubic inch sportsters, both having the capability to be enlarged to 114 cubic inches with longer more deck height, larger bore cylinders and longer stroke flywheels as the norm. During this era in the 70s through the early 90s, aftermarket components began to emerge to replace the stock castings with stronger more versatile pieces eventually allowing engines of 140 inches and larger to become commonplace. This was also a time when Top Fuel and its siblings used very similar, and sometimes even the same, basic engines as their gas burning cousins. GMS Racing Engines’ top end components and EFI on Mike Motto’s Holeshot Racing Outlaw Street Drag Bike. This combination has been deep in the 7-second range on a moderate nitrous oxide tune. As the nitro burners began to overpower the old knife and fork connecting rod designed engines, racers and builders, in particular Jim McClure, began to solve the problem by designing a billet side-by-side rod engine suitable for the application of nitro racing. Using connecting rods much like the Top Fuel Hemi example, along with an entire engine built around it, Jim and his team raised the bar in V-twin Top Fuel racing like the Top Fuel dragster/Funnycar contingent had done in the early 70s. Later, others such as Johnny Vickers with his Derringer program and PRP setting the standard in Pro Fuel and Top Fuel would come along. Manufacturing cylinder heads for these programs predominately was and still is Don Losito’s Ultra-Pro Machining. The reason I touch on the evolution of nitro engines is because this is a great example of new, purpose-built components coming to a small niche market, thus enabling a sport to grow in numbers both in performance and participation. The birth of CNC machining and its availability to small shops and manufacturers allowed this to happen, and also fueled a renaissance in manufacturing to great effect empowering domestic machining to compete in a world market. The gas racing cousins I mentioned earlier were also producing more application-specific engine components. This was a much larger market because of gas racing components and engines also being used by the street and custom market, or vice versa. With such a huge difference in demand, investment in engineering programs and tooling used by foundries for casting parts in quantity was much more suitable than individual billet parts. However, this started to die off after the custom bike craze of the 2000s was gone. The custom trend I mentioned grew so fast and so large that many aftermarket manufactures grew with it and were not prepared for the rapid decline in demand when the party was over. In addition to the model Dahl had come up with, he also acquired a shelved program from a friend, which he finished and combined with his model to come up with the top end in much the same way the various automotive heads and engines have come to the aftermarket. Harley-Davidson factory engines from 2000 to present day are capable of being much larger than those prior to 2000. Today, a competition version of their latest V-twin at 131 cubic inches and aftermarket parts available to allow 150 inches in factory cases, has satisfied much of the modern demand for gas racing or performance customers. A rapid decline in demand along with the mother ship of the market feeding its own aftermarket, left most companies previously supplying V-twin racing components “out of business.” This is why we decided to follow our nitro racing friends into producing our own racing parts in billet. We had great success using the S&S cast “Pro Stock” and “Street Pro” engines and components as a foundation for our in-house engine program. As power and engine speeds increased, we modified the available parts to suit our needs, ending up with something that resembled the original part only from the outside. We are not the only ones who followed this path, just like in the automotive world, motorcycle racers will be the source of much innovation relevant to their situation and requirements. There were many others before, who like us, decided to make their own parts, mostly due to having a better idea to suit their own needs. Our biggest problem was that S&S had ended production of the parts we depended on to keep our engines flowing. S&S is the largest contributor to our aftermarket and we understand that they are simply responding to declining demand and refocusing on better segments as it relates to their overall plan. With all of this coming down on us, we were still faced with a growing niche that we had to fill in order to stay in business and to continue to race and develop new things like our in-house fuel injection program spearheaded by GMS engineer Damon Kuskie. Not having a CNC shop onsite didn’t slow us down. We knew we could use capabilities that CNC manufacturers had locally. Not long before we started to get serious about proprietary engines, I found a shop that could scan our models and produce our parts. The process took about two years and was expensive, but we were able to sell enough components to cover most of the cost on the first run. Not only were we able to incorporate all of our modifications into the new program, but we also were able to do things not possible with the parts we had before. R&R Cycle in Manchester, NH had been making strong, attractive crankcases along with other parts from billet for years and were one of the few companies that survived the market shift. They had a dual-cam V-twin engine that could go to bore and had built engines to 155 cubic inches with that case. When Randy Torgeson of Hyperformance in Pleasant Hill, IA suggested I go see Reggie Ronzello at R&R to talk about a new engine case, I did exactly that. We sat down at Reggie’s in-shop espresso bar to discuss what I wanted to do – bore, relocate the sump in the flywheel cavity, removable bottom plate, room for our giant aluminum connecting rods, option for charging system delete, timing notches for crank sensor R&R now makes our flywheels used in our crankshaft assemblies as well, and using the bolt patterns that our previous combinations had for cross application of parts. Since then, I have added an adjustable oil feed to the cam plate that will be included in future cases. Moving to the cylinders, I simply called Randy at Hyperformance to handle that part of the package. They are either or bore in various lengths made from 90,000 PSI ductile iron. This material is well suited to this application and hones nicely. S&S had been making a really good connecting rod for some time – it was a 7075 alloy billet rod in lengths of 8˝, and When production ended for that part, I began to have our own made with some changes to fit our new program. We came up with a little different surface finish, adjusted the press fit slightly, added a cryo and tempering process, and modified the installation of the bearing races into the rod. We are also currently designing a rod to use a much larger crankpin to stiffen the crank assembly and allow room for a better rod roller bearing. The billet cylinder heads were a combination of several different ideas coming together in what you see here and have appeared in my other articles. I had a couple of S&S semi-finished castings that had been laying around for years, so I decided to start with them. I remember seeing a photo and reading about Wally Booth’s AMC heads where he and Dick Maskin took the existing AMC heads and cut mutable sets up, reassembling them to get a high port, then having them cast at the factory. Something like this would be much easier with aluminum motorcycle heads, so I decided to try it just to make a model. I raised and reshaped things until I had what I wanted for a model. I sat on this for quite some time until I could finish the project. Jesel Valvetrain had an excellent rocker arm retrofit for the S&S cast Pro Stock head that required the top 5/8˝ of the head machined down to make room for a steel plate and the relocated rocker assembly with covers. Starting from scratch, I incorporated the mounting bosses into the billet head so Jesel’s super strong rocker arms would fasten directly to the head. I took my models to Chaos Fabrication for scanning and began receiving parts soon after. I cannot over stress how important it is to have good relationships with the venders and companies that are in this industry. Everyone I mention in this piece has been excellent to work with and delivered what we needed when we needed it. We now offer these engines ranging in size from 144˝ to 172˝ with 8,500-9,000 rpm capability. Like the Top Fuel racers mentioned above, we have taken advantage of the CNC revolution using both industry and local resources to achieve our goal of having a proprietary racing engine that will help keep our little corner of the racing world alive. Since we had the opportunity and the need, we decided to risk the investment and make it happen. We’re glad we did. EB All photos were taken by Kimberly Wyatt of Kimberly Marie Photography
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